0.0.0.0.0.0.0.0.0.0.3 devlog the trilogy (that almost died)


  • TV can now turn into a negative object
    • TV now has a visual positive/neutral/negative clue
    • TV now lights the room a little while the room lights are OFF and the TV ON (visual only).
  • Added lights
  • Added a night demon
  • Game's name is now Emagypeels.

If you have the TV ON long enough, it'll turn negative.  When this happens, you should turn the TV OFF and wait until it's positive again.

Now there's a lights ON/OFF system displayed and interactable on the right (Light switch). When the lights are OFF, you get positive points, but a demon will spawn from time to time as an enemy. To check if the demon spawned, you can press CTRL to see the Live Ceiling Reaction box, where the demon is shown. The demon goes away with the lights on, so make sure he doesn't stay too much or the lights will become a negative object, as you now are scared of darkness.


Now a little talk, blehhh.

I was working on audio for the game and I almost fucked up the whole project, as I accidentally deleted the entire points system code. Took me a whole month to get back to work on the project, cuz I was frustrated, but I decided rebuilding the entire game instead of guessing what the fuck the code was. It's not really that different now but I find it more organized and just better, it was kind of a mess before. Now it's not "It just works" anymore, you know what I mean?
I wanted this update to be the lights, sounds and demons update, but just lights and demons will do, I guess.

Ight, that's it, see ya.

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